Friday, October 10, 2014

What If – Suicide Skaven

Grey Seer, General, 4x Spells of Plague, Power Stone, 3x Warpstone Tokens
Grey Seer, 4x Spells of Ruin, Warp Energy Condenser, 4x Warpstone Tokens

Chieftain, BSB, Crown of Command, Shield
Assassin, Weeping Blade, Potion of Strength
Assassin, Blade of Corruption, Other Trickster’s Shard

100 Slaves, musician, spears
100 Slaves, musician, spears
100 Slaves, musician, spears
99 Slaves, musician, spears
99 Slaves, musician, spears
16 Night Runners, Warp-grinder


That’s it.  520 models at 2500 points and everything has a good chance of killing itself.

Combined the Grey Seers have 9-13 warpstone tokens, plus the power stone.  The Condenser should produce 2 extra power dice in the game, which beats the extra warpstone token.  Basically, I can roll a 12 dice magic phase and then extra dice an entire magic phase since I will have at a minimum 11 and at a maximum 15 extra dice.  This is defiantly a closed list event list.

Anyways, the Seers have a good chance of killing themselves, either by taking token wounds with no saves or just because throwing that many dice will see them miscasting a lot.  As the seers are going into the slaves, just losing a combat can kill them as well.  The chieftain would die when his unit fled just due to being a BSB, but the slaves will also kill him…wonder which happens first, lol.  The night runners can be killed by the grinder, as can the assassins if they go into the unit.  Heck, the grinder dies just for walking too far away from the night runners.

Overall, it’s just a list of lol.  I actually think I have the models for it, though I know I don’t have a second painted Seer – but I have a model that can be painted (well, like 3 models, who am I kidding?).  But with unit fillers I’m pretty sure I can field 398 slaves and have the front ranks have a good number of spears in them.  Would need to make 2 more trays though.  Aren’t any closed list events at 2500 in California though.  Maybe I’ll just take it down on a Friday for some fun once this remodel/baby thing gets worked out.

I actually think there are some matchups this army can win, elves without monsters being one of them.  Being able to double 13th plus plague and other spells every turn gives it a good shot… maybe drop a stone and the condenser for power scroll?  Also considering dropping a whole unit of slaves for some engineers with magic items for some skitterleap suicide fun – doom rocket and brass orb.  Still fits the theme.  That list might look like:


Grey Seer, General, 4x Spells of Plague, Power Stone, 3x Warpstone Tokens
Grey Seer, 4x Spells of Ruin, Power Scroll, 3x Warpstone Tokens

Chieftain, BSB
Assassin, Weeping Blade, Potion of Strength
Assassin, Blade of Corruption, Other Trickster’s Shard
Engineer, Level 1, Forbidden Rod
Engineer, Brass Orb
Engineer, Doom Rocket

100 Slaves, musician, spears
100 Slaves, musician, spears
100 Slaves, musician, spears
19 Night Runners, Warp-grinder

9 Gutter Runners, slings poison
8 Gutter Runners, slings poison


This list still has 306 points in gutter runners that could be another unit of 100 slaves plus change.  Maxed on characters though.  I defiantly have this without unit fillers.

I like the second list better… maybe I’ll take it [or took it?] as the Ringer list to Celesticon.


Thoughts?

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